Use prompts when the image does not exist yet
This page is built for ideation, not final art direction. Start from a short object-focused prompt, then decide whether the concept is worth pushing further.
When you do not have an image yet, start with text. Generate a concept fast, then refine with image or multi-view later.
Sample 3D Showcase: Ice Dragon
Use this sample
Write one clear prompt with a single subject and style.
This page is built for ideation, not final art direction. Start from a short object-focused prompt, then decide whether the concept is worth pushing further.
Text to 3D helps teams block out a rough object or creature before committing time to a stronger reference workflow.
Text to 3D is a useful starting point when you do not have a reference image yet. Preview the concept, then move to Image to 3D or Texture Generator when you need more visual control.
How it works
Step 01
Write one clear prompt with a single subject and style.
Step 02
Test with Fast first, then raise quality for better details.
Step 03
Preview and export the result when the concept looks right.
Use cases
This workflow is useful for creature ideation when you want a faster first 3D draft before manual cleanup or downstream production work.
This workflow is useful for hard-surface concept drafts when you want a faster first 3D draft before manual cleanup or downstream production work.
This workflow is useful for worldbuilding props when you want a faster first 3D draft before manual cleanup or downstream production work.
This workflow is useful for quick internal review when you want a faster first 3D draft before manual cleanup or downstream production work.
Related tools
FAQ
Use Text to 3D when you do not have a source image yet. Use Image to 3D for tighter control.
Short object-focused prompts work best. Avoid long story-like prompts.
No. Multi-view gives better shape control when accuracy matters.